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AI Insights · Timothy · October 2022

Top 5 Ultracasual Games on iOS in Ireland Q3 2022

The top 5 ultracasual games on iOS in Ireland for Q3 2022 showed varying trends in weekly downloads, revenue, and active users, with some apps experiencing significant shifts.

Top 5 Ultracasual Games on iOS in Ireland Q3 2022

During the third quarter of 2022, the top 5 ultracasual games on iOS in Ireland displayed a range of performance trends in terms of weekly downloads, revenue, and active users. The data provided by Sensor Tower offers a detailed look into these trends.

Fill The Fridge! from Rollic Games saw a notable decline in both weekly downloads and active users. Starting at 4.9K downloads at the end of June, the app's downloads dropped to 390 by the end of September. Active users also decreased from 17K to 7.1K over the same period. Weekly revenue showed a peak at $128 in late June, gradually decreasing to $32 by the end of September.

Dot to Dot: Connect the Dots by Dot to Dot s.r.o. maintained a consistent weekly revenue throughout the quarter, ranging from $28 to $45. However, there were no recorded downloads or active users data for this period.

Draw it by Kwalee Ltd experienced fluctuations in its weekly downloads and active users. Downloads started at 509 in late June, dipped to 67 in early September, then rose again to 422 by the end of the month. Active users showed a similar pattern, starting at 1.1K and ending at 854. Weekly revenue had modest peaks, with the highest being $42 in early August.

Slime it: Slime Game Simulator from Slime4Fun maintained a steady revenue trend, ranging from $14 to $24 per week. Active users slightly declined from 233 to 201 over the quarter, but there were no significant changes in weekly downloads.

Acrylic Nails! by Crazy Labs saw varied performance in downloads, active users, and revenue. Downloads fluctuated, starting at 352 in late June, dropping to 64 in early September, and then increasing to 299 by the end of the month. Active users followed a similar trend, starting at 1.2K and ending at 923. Weekly revenue peaked at $41 in mid-July but generally ranged between $12 and $22 for the rest of the quarter.

For more detailed insights into these ultracasual games and other app performance metrics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022